- All dice in the middle of the table are the DM’s. personal dice stay in the personal area. You may use a screen. but roles must be visible.
- This is a serious game. Anyone that consistently disrupts the game will be removed so we can proceed.
- You are ok with pictures and recordings of an at games and by playing you agree that the DM and the location are not at fault for anything and you waive any right to sue anyone involved with the game in any way or to take any legal action. I’ll try my best to do right by the players but no one needs a legal problem. If you have a problem and can’t live with something related to the game and I’m not changing it then your welcome to leave the game.
- Observers of games are encouraged to participate appropriately but must not interrupt the game.
- No ‘Meta’ gaming between the two parties… or bad things will happen to your PC… * insert evil DM laugh * this is primarily directed to a few of the online players that have a clue about this world… you know who you are… and I will be very very sad at you…
- This will be a ‘Role‘ playing ‘story‘ more than hack and slash…
- You as a player can earn more than one inspiration point(s), each time you earn a set of inspiration(s) point(s) determined by the DM.
- No discussion between combat rounds of player turns past one minute. (mostly this addresses the speed of combat additionally it forces players to feel about some sense of pressure. ) Additionally, at the beginning of combat, the party as a whole gets 5 minutes to discuss tactics, etc.
- When it’s your turn in combat you have 10 seconds to state what you’re doing or you dodge. (again this is about speeding up combat additionally it forces players to feel about some sense of pressure)
- Drinking a healing potion can be done with a bonus action in combat. This does not apply to any other potion or condition. This rule is designed to make PC’s more robust and survivable against more difficult foes.
- Good role-playing…